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Automobilista 2 Update V1.2.30 Adds The Corvette C3

August 31, 2021 By Dan Thornton Leave a Comment

Classic Americana arrives as Automobilista 2 update V1.2.30 adds the Corvette C3. In fact, two versions of the classic sportscar with an iconic shape have been brought ot the game, with one for the Vintage Touring Car Class, and an R spec version for GT Classics (competing against the Porsche 911 RSR 3.0 released with the previous update).

Produced from 1967 until 1982, it’s still the shape most associated with the Corvette, and carried the Stingray name from 1969 until 1976. Engines ranged from 5 to 7 litre V8s throughout production, and given that Reiza Studios generally create awesome audio, especially in replays, I’m looking forward to trying them out.

The Vintage Touring Car version of the Corvette C3 offers a 300hp RWD V8 weighing 3,439 lbs, and producing 278 ft-lb of torque. Whereas the GT Classics Corvette C3 R version pushes all of those measures to a substantial 540 hp in a 3,042lb chassis, with 390 ft-lb of torque. In both cases, you’ll be applying that power with a 4-speed H-pattern gearbox.

The two versions of the Corvette C3 are definitely the highlights of Automobilista 2 Update V1.2.30, but there are some other additions, including a Damage Scale, the Real Weather now using real environmental temperature, and some small tyre tread adjustments to a wide range of cars, along with revised clutch intertia values.

Several circuits have all had minor art and optimisation work, along with all versions of the Metalmoro MRX.

Automobilista 2 Update V1.2.30 Adds The Corvette C3
Automobilista 2 Update V1.2.30 Adds The Corvette C3

Automobilista 2 Update V1.2.30 Change Log:

Content

  • Added Corvette C3 to Vintage Touring Car Class
  • Added Corvette C3 “R” Spec to GT Classics Class

General

  • Added Damage Scale option
  • Added option to allow/disable pit stop refuelling
  • Added time +1 lap option for race sessions
  • Real Weather now uses real environment temperatures for all tracks (including historical data)
  • Added weather data between original feature release on June 4th through today to historical database of all locations

UI&HUD

  • Lobby Page session details: Fixed incorrect value for mandatory stop; Removed duplicate track cut entry; Fixed rolling start label; Added formation lap info
  • Fixed Lobby driver list scrollbar
  • Fixed Start button still being available when a championship is complete
  • Update various vehicle class colours
  • Corrected track details for Azure
  • Fixed missing track map for Interlagos Stock Car variant
  • Fixed Start button still being available when a championship is complete
  • Further restricted setup options showing redundant adjustable settings in fixed configurations

Physics

  • Fixed bug in intake manifold pressure model causing poor throttle response in several cars
  • Minor tire tread adjustments to all GT classes, Stock Cars,, P2, P3, F-3, F-Trainer, Procar, Group A, Group C, Porsche RSR, F-Vintage, F-Vee, Opala 79, Old Stock, Lotus 23, Street Cars
  • Revised clutch inertia values for all cars
  • Porsche RSR 1974: Tire carcass & tread model adjustments; slightly adjusted CoG height & inertia; Minor default setup adjustments; Fixed wet tires overperformance
  • Fixed redundant 1 bumpstop level adjustment on setup screens for several cars that don´t have that setting
  • F-Vintage: Added extra final drive ratios to both V8 models as well as Lotus 49C, Brabham BT26

AI

  • Altered AI selection logic to selected fastest drivers first when fixed drivers are unavailable or exhausted.
  • Fixed excessive clutch inertia causing AI slow starts & gear shifts for Procar, Group A & Porsche RSR
  • General wet weather callibration pass for all cars
  • BMW M1 Procar, Group A, Porsche RSR AI callibration
  • Improved line and AI performance at Interlagos, Montreal & Santa Cruz

Audio

  • Added diversified curb, grasscrete, astroturf sound effects according to material type & profiles (all cars)
  • Added dirt pickup sound effect (all cars)
  • Corrected various curb material sounds for Granja Viana, Ortona, Long Beach, Silverstone 1975, Silverstone 2001, Spa-Francorchamps, Kyalami, Imola, Kansai & Montreal
  • Adjusted audio pan compensation for curbs and added support for more types to road noise sound
  • Mercedes 190E DTM: Fixed no engine sound when looking back in chase cam view

Tracks

  • Minor adjustment to visual Livetrack groove
  • Hockenheim: Fixed minor object popping issues
  • Salvador: Fortified some gaps in the walls; Added more tree trunks to open areas; switched on collisions for stactic vehicles
  • Silverstone: Added a missing curb on old Abbey-Bridge road; Fixed a minor selection set error
  • Silverstone 2001: Reduced road noise on GP layout; Minor art & optimization pass
  • Brasilia Outer: Fixed minor clipping issues
  • Granja Viana: Improved track cut limits; Minor art & optimization pass
  • Silverstone 1975: Minor art & optimization pass; Fixed pit wall collision
  • Long Beach: Fix broken transform on some fence speakers; Adjusted pitlane cheat block
  • Interlagos: Minor art & optimization pass
  • Cadwell Park: Minor art & optimization pass
  • Adelaide Historic: Added pitlane cones; Replace triggers with new boxes; Minor art & optimization pass; Slightly reduced road noise
  • Spa Francorchamps 2020: Minor art & optimization pass;
  • Kyalami 2020: Minor art & optimization pass
  • Imola 2021: Minor art & optimization pass
  • Montreal 2021: Minor performance & art pass; Fixed strange collisions at T14 exit.
  • Added VR cams for Brasilia Outer and Curvelo B
  • Fixed missing pitbox marker in race session for Daytona and Long Beach
  • Santa Cruz: Add cones to mark pit ent/exit
  • Kyalami Historic: Revised physical terrain material types; Minor performance pass
  • Minor fixes & adjustments to trackside cameras of Kyalami, Azure, Cascais

Vehicles

  • Metalmoro MRX (all variants): Added driver animations; Detached the cockpit gear shifter. Adjusted the cockpit view to match the new driver position.
  • F-Trainer: Add rear chassis parts and rear suspension for cockpit view
  • Stock Corolla 20/21: Fixed LOD C glitch
  • Various minor art improvements to Vintage GT helmet & suits
Choose from the classic touring, or GT Classic R spec versions of the Corvette C3
Choose from the classic touring, or GT Classic R spec versions of the Corvette C3

Automobilista 2 is available on Steam for the PC, along with the Ultimate Edition, the Season Pass bundle and all DLC content so far.

You can keep up with all the latest Automobilista 2 news, updates and DLC here. Or check out everything available already with our Automobilista 2 car list and Automobilista 2 track list.

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Filed Under: Automobilista 2, Blog, FeaturedContent, pc Tagged With: Automobilista 2, Automobilista 2 Cars, Automobilista 2 Updates, Corvette C3, reiza studios

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